QuickSDFTool v1.1.0

QuickSDFTool v1.1.0 is a feature release for the stable UE 5.7.x line. It adds the 2D Canvas workflow, Live SDF preview, Windows pen/tablet improvements, Quick Stroke stabilization, timeline improvements, symmetry support, and a full documentation refresh.

Tested Environment

Item Status
Unreal Engine 5.7.4 required release verification target
Supported engine range UE 5.7.x
Platform Windows development environment
Project type C++ Unreal project
Binary package Not attached for this release until a Launcher UE 5.7.4 package is built and verified

Use the source archive from the v1.1.0 tag and rebuild the plugin against your exact engine build. This is especially important for source-built, licensee, custom, or otherwise different Unreal Engine builds.

Highlights Since v1.0.1

Fixes Since v1.0.1

Upgrade Notes

Known Limitations

Verification Steps

  1. Build the plugin in a C++ UE 5.7.4 project.
  2. Enter Quick SDF mode and confirm Select mode active-slot overlay and Material Slots behavior.
  3. Paint in 3D Screen mode with mouse and pen, confirming the green brush preview tracks hover and strokes.
  4. Open the 2D Canvas, move/resize the canvas window, and confirm pen hover, pressure radius, painting, and Ctrl + F brush resize remain aligned.
  5. Hold to activate Quick Stroke in both 2D Canvas and 3D Paint; confirm movement is responsive and release commits the final position.
  6. Enable Live SDF and verify preview updates at 128 px, 256 px, 512 px, and 1024 px presets.
  7. Check timeline seek/keyframe interaction, paint target ranges, symmetry mode, Monotonic Guard clipping, and final SDF generation.

Release Assets

Packaging Checklist

  1. Run RunUAT.bat BuildPlugin with Epic Games Launcher UE 5.7.4 to package the plugin into C:\tmp\QuickSDFTool-v1.1.0-UE57Launcher-Win64:

    RunUAT.bat BuildPlugin -Plugin="C:\path\to\QuickSDFTool\QuickSDFTool.uplugin" -Package="C:\tmp\QuickSDFTool-v1.1.0-UE57Launcher-Win64" -TargetPlatforms=Win64 -Rocket
    
  2. Zip the packaged plugin directory as QuickSDFTool-v1.1.0-UE57Launcher-Win64.zip.
  3. Upload the zip to the GitHub release for v1.1.0 after verifying it in a clean Launcher UE 5.7.4 C++ project.